Shadow of a doubt
Shadow of a doubt is a puzzle game about finding irregularities in reality, discovering objects from a reality beyond and using them to your advantage.
The game is made for the Pirate Software - Game Jam 15
Find the game design document here:
https://docs.google.com/document/d/19FJbesvggxKV2NSxu4mdjWYvkBY-gkes0hKPIJNTo1M/...
Controls:
WASD: Move
E: Transform Reality
SPACE: Jump
[SPOILER] Explanation (if my attempt to explain through game design failed):
In the levels are hidden objects that can be made visible (and usable) by pressing "E". You get Hints of where to find them by the fact that they are casting shadows. So you need to look for shadows that are not cast by visible objects. The more objects are found the bigger the radius of the ability gets. Objects will also be hidden again by the same ability that might shrink the radius again.
Status | Prototype |
Platforms | HTML5 |
Author | Hugison |
Genre | Puzzle |
Made with | Godot |
Tags | 3D, Low-poly, nature, Puzzle-Platformer, supernatural |
Comments
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Cool game with an interesting idea! Loved the visuals. Impressive work in such short time. I did encounter a bug where I got stuck within the object when revealing it. Might have a look at that, if you are planning on updates :)
Thank you! I am aware of that bug. Unfortunately the time ran out so I could not fix it in time.
Thanks for playing.
Love the style! I think the pillar near the front beginning of the level by the wide ramp is a little tricky to find, I had to go back and forth a few times until I finally found the shadow. Once I made it to the end, making the jump at the end was a little tricky to align. But other than that it was a lot of fun! :D
Thank you! Especially for sharing your experience so I can learn how to improve. I am glad you had fun.